Production designer Alex McDowell discusses how digital processes are changing animation, how a global approach to filmmaking creates advantages, and the immersive design process of "Watchmen."
Paul Debevec, associate professor & graphics research at USC's Institute for Creative Technologies, chats about the future of stereoscopic 3-D, impressions of fmx, and the upcoming films "Avatar" and "Tintin."
Visual effects legend Richard Edlund talks about what effects couldn't have been done before digital, his envy of other artists, "The Dark Knight," and "Benjamin Button."
Christophe Hery, lead researcher & development engineer at ILM, talks about the challenges of stereoscopic 3-D, how his work affects his view of people, and his impressions of fmx.
Richard Hilleman, chief creative director at Electronic Arts, chats about his success in video games, his experience with children and games, and whether playing games is for pleasure or work.
Wen Fengm co-director at Magic Dumpling, and Kevin Geiger, president/CEO of Animation Options LLC, talk about working with filmmakers from other countries and the future of Chinese animation.
Christophe Hery, Lead Research & Development Engineer at ILM, discusses future technologies, advances in skin simulation, and the importance of acting to animation.
Pascal Herold, CEO of Delacave and Akcent, chats about the challenges of stereoscopic 3-D, implementing real-time into pipelines, and managing the cost of animation.
Richard Hilleman, chief creative director at Electronic Arts, talks about what led him into the video game industry and whether he considers himself a digital immigrant or a native.
Paul Debevec, associate professor and graphics research at USC's Institute for Creative Technologies, talks about the advances in facial performance, the uncanny valley, and what is needed to make a successful photoreal CG face.
Wen Feng, co-director at Magic Dumpling, and Kevin Geiger, president/CEO of Animation Options LLC, discuss their new film "Road to Home," the history and future of Chinese animation and their careers.
Christophe Hery, lead researcher & development engineer at ILM, chats about new developments in skin simulation, "Benjamin Button," and what he enjoys about his work.
Chris DeFaria, EVP of Digital Production, Animation and Visual Effects at Warner Bros., talks about his career path, the future of moviemaking, and gives advice to new filmmakers.
Alex McDowell - 5D Conference Co-Founder/Co-Director & Production Designer at Experimental Design Corp. - explains the production designer's role and discusses 5D's inspirations and plans.
Andrew Daffy, founder The House of Curves, talks about what brought him to fmx, how he got started in the film industry, and approaches to analyzing one's work.
This clip from Don Hahn's new documentary looks at recording sessions for "The Little Mermaid," which lead animator Glen Keane to feel he had to animate Ariel.
This clip from Don Hahn's new documentary looks at how during the early '90s Disney was the place to be for animation, but it was also a place where everyone was spread too thin.
This documentary follows the lives and careers of the Academy Award and Grammy-winning songwriters Robert B. Sherman and Richard M. Sherman -- aka The Sherman Brothers.
This documentary looks at the real reasons for Walt Disney and his animators' fact-finding mission for the films "Saludos Amigos" and "The Three Caballeros."
Short Animation "nakedyouth" Animation / Music by Kojiro Shishido. Grand Prize in the 12th CG-ARTS Student CG Contest, Recommended Work in 10th Japan Media Arts Festival.