This I Am Legend promises to be the most ambitious film version of the book yet. Sony Imageworks produced more than 800 visual effects shots.
Digital / Visual Effects
Rhythm & Hues has become a digital Animal Farm with its animated virtual menageries. The studio created 500 CG shots for Alvin and the Chipmunks.
A pig goes for a trip to the countryside. Instead of relaxation it gets swept along in a thunderous swirl by a herd of buffalo's.
Featured in more than 500 shots, the daemons were created via 3D animation at Rhythm & Hues. The ermine is the daemon for lead character Lyra.
Welcome to Mr. Magorium's Wonder Emporium, the strangest, most fantastic, most wonderful toy store in the world.
Follow a young mammoth hunter's journey through uncharted territory to secure the future of his tribe.
At SIGGRAPH 2007, fxguidetv's John Montgomery chats with Sony Pictures Imageworks vfx supervisor Rob Bredow about the wave animation and simulation in "Surf's Up."
During SIGGRAPH 2007, fxguide co-founder Mike Seymour chats with Stephen Regelous, founder of Massive Software, about the latest updates to their crowd simulation technology.
Netcast #1 includes a look into Autodesk's Toxik 2008 with Chris Vienneau, and a first peek into the FJORG! Competition.
Autodesk's Rob Hoffmann covers their 3D product line and Chris Bond of Frantic Films talks about their cool plugins.
Conversation with 'Surf's Up' vfx supervisor Rob Bredow. Cooke lenses technical innovations for post.
A conversation with MPC's Greg Butler. Interview with Autodesk's Michel Besner about newly acquired Mudbox.
Coverage of the end of the FJORG! competition and a conversation with PIXAR's Chris Ford and Dana Batali.
Interview with Massive Software founder Stephen Regelous. Coverage of the iron animator FJORG! event.
Preview AWN's exclusive SIGGRAPH 2007 TV daily video netcast! Beginning Aug. 6th, we'll be bringing all the action of SIGGRAPH straight to you on the Web. Don't miss the exciting interviews, latest news, and amazing peeks into one of the most thrilling vfx conferences in the world.