Digital / Visual Effects
Pixar makes it's first foray into live-action with this adaptation of Edgar Rice Burroughs' epic fantasy adventure.
Based on Brian Selznick's illustrated book, Martin Scorsese adapts the story of an orphan boy who lives in the walls of a Paris train station.
The young D'Artagnan with three Musketeers team to take down a beautiful double agent and her employer from steal the French throne.
Rob talks about his role as CTO of Sony Pictures Imageworks, as well as the significance and business of open source software in the industry.
Henry discusses what his experience is like as an art director, stressing the importance of user experience and their expectations when playing games.
Henry talks about the conversion from film to games, creating more believable characters, and the dynamics of procedural animation.
Andreas shares stories and talks about his inspirations for filmmaking, including what's down the road for him in terms of feature and short film work. He also gives his advice for young filmmakers.
Andreas talks about teaching and the work he's done on Tom & the Slice of Bread with Strawberryjam & Honey.
Volker discusses his relationship with Marc Weigert, the impact of economic pressures, and upcoming work.
Volker talks about becoming a producer and the reasons for establishing a production studio in Germany.
Volker shares his thoughts and experiences on the film, Anonymous, and what it's like working with Roland Emmerich.
Tim talks about the use of live action camera techniques, lighting and digital character costume management on the film Rango.