CG / 3D Computer

Professional Spotlight: Marc Petit at SIGGRAPH 2011

Professional Spotlight: Marc Petit at SIGGRAPH 2011

Marc, SVP of Media & Entertainment at Autodesk, discusses the challenges the company faces as it grows and evolves to meet customer needs for more enabling and cost-effective tools and production technologies.
Professional Spotlight: Brad Alexander at SIGGRAPH 2011 Part 4

Professional Spotlight: Brad Alexander at SIGGRAPH 2011 Part 4

Brad, partner and senior previs supervisor at Halon Entertainment, explains why preproduction can take such a long time, why he's excited about the future use of real-time game engines in previs and how he first got into the business. Part 4 of 4.
Professional Spotlight: Chris Edwards at SIGGRAPH 2011 Part 3

Professional Spotlight: Chris Edwards at SIGGRAPH 2011 Part 3

Chris, CEO of The Third Floor, talks about the excitement of a director seeing their vision onscreen for the very first time as well as his plans to work more as a "production partner" helping films get funded based on early previs collaboration. Part 3 of 3.
Professional Spotlight: Rob Bredow at SIGGRAPH 2011 Part 2

Professional Spotlight: Rob Bredow at SIGGRAPH 2011 Part 2

Rob, CTO at Sony Pictures Imageworks, discusses the challenges of building and maintaining an integrated global production pipeline, the impact of stereoscopic 3-D on that pipeline as well as the move towards standards-based, commercially available production tools. Part 2 of 3.

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